These rules are in place to ensure gang roleplay remains fair, realistic, and story driven. All official gangs are expected to follow these standards at all times.
📌 Gang Creation
To become an official gang:
A minimum of 10 committed members is required.
All gangs must be approved by the Gangs Team.
Once approved, your gang will be added to the Gang Panel.
⚔️ Internal Gang Rules
Blooding Out
Killing members of your own gang is strictly prohibited unless it is part of a legitimate blooding out roleplay scene.
Once a member has been blooded out, they must be removed from the Gang Panel immediately.
Membership
Gangs may not charge players to join or leave the gang.
Gang leadership is responsible for maintaining:
Structure
Activity
High quality roleplay
🏠 Gang Compounds
Gang compounds are not safe zones.
Raiding Compounds
A rival gang may only raid another gang's compound if:
There is valid hostile initiation.
There is a clear roleplay reason or ongoing storyline.
During a Raid
Both sides may defend or attack accordingly.
A raid ends when:
One side has been completely eliminated, or
One side surrenders.
Once a raid has concluded:
The same raid cannot be repeated until the following day.
🔫 Combat Rules
Returning to Your Compound
You may not flee back to your gang compound during an active situation to gain an advantage.
Gang Baiting
Gang baiting is strictly prohibited.
This includes intentionally provoking gangs simply to force a reaction without the intention of creating meaningful roleplay.
Allied Gangs
Allied gangs may assist one another only if the situation remains balanced.
The maximum allowed is:
2 gangs vs 2 gangs
Stacking multiple gangs against a single gang is not permitted.
🎭 Roleplay Expectations
Official gangs are expected to actively contribute to city-wide roleplay.
Gangs should:
Create roleplay throughout the city.
Avoid sitting inside compounds for extended periods.
Avoid making every scenario take place at their compound.
Gang Leaders
Gang leaders may only be kidnapped from their compound when there is:
Proper roleplay buildup.
A believable storyline leading to the kidnapping.
💰 Illegal Economy
Every official gang must contribute to the city's illegal economy.
Each gang should produce or provide its own illegal product or service.
Examples include:
Drug production or distribution
Weapon trafficking
Black market services
Other approved criminal operations
🔄 Activity & Compound Takeovers
There is no daily recruitment requirement, however gangs must remain active and roleplay driven.
A gang may be considered inactive if it is:
Not participating in roleplay.
No longer producing its illegal product or service.
Lacking active members.
Generally inactive within the city.
Compound Challenges
If a gang becomes inactive:
A group of 10 or more civilians may contact the Gangs Team.
Staff will organise a forced roleplay defence scenario.
If the defending gang loses:
Their official gang status will be removed.
Ownership of the compound will transfer to the new group.
The new group will become the official gang.
🚓 Police Interaction
Gangs must roleplay realistically when interacting with law enforcement.
Cop Baiting
Cop baiting is strictly prohibited.
Criminal Behaviour
When committing crimes:
Avoid areas with a heavy police presence.
Do not create unrealistic shootouts outside police-heavy locations.
Protect your operation by remaining discreet.
Value your character's freedom and avoid unnecessary attention.
⚠️ Enforcement
Failure to follow the Gang Rules may result in:
Warning
Strike
Gang disbandment
Additional punishments at staff discretion depending on the severity of the breach
GANG SPRAY PAINT / TURF RULES
Gangs are not allowed to spray paint their own compounds
Gangs are not allowed to spray paint legal buildings like PD , Crown Court or EMS - this is unrealistic
The only time you can KOS a gang member is when you catch a gang member spray painting your gang compound (THIS IS ONLY WHILE THEY ARE CAUGHT SPRAY PAINTING YOUR COMPOUND - THIS CANNOT BE DONE AFTER OR ANYWHERE ELSE ON THE MAP)
Gangs must move smart as killing on your compound will result in police interference , so think wisely - killing might not always be the option!
Any Gang caught spray painting unrealistically will result in punishment (for example, you are not allowed to spray paint on grass or spray paint behind objects or attempt any glitch sprays or exploitation. Graffiti must always be visible and realistic.
Owning a turf does not give you rights/freewill to someones property or compound
Owning a turf does not give you rights/freewill to kidnap , frag or kill anyone without roleplay build up / initiation
Camping outside compounds is strictly prohibited
